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|Session Name:||Independent Games Summit: Sacrifices Were Made: The 'Inscryption' Post-Mortem|
|Company Name(s):||Daniel Mullins Games|
|Track / Format:||Independent Games Summit|
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|Overview:||Inscryption is an inky black card-based odyssey that blends the deckbuilding roguelike, escape-room style puzzles, and psychological horror into a blood-laced smoothie. Its creator explains how a 10 minute game jam entry grew, after several twists and turns, into a sprawling 14 hour experience. He discusses the development of Inscryption's art style and how it enabled public domain 3D art to be used convincingly alongside commissioned pieces. The development of Inscryption's ARG is discussed, in which its final ending was mailed to fans on a floppy disk and a double homicide was staged on a livestream.|