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|Session Name:||Animation Bootcamp: 'Middle-earth: Shadow of War': Creating Multi-Character Combat Animations|
|Speaker(s):||John Piel, Camille Chu|
|Company Name(s):||Monolith Productions, Monolith Productions|
|Track / Format:||Visual Arts|
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|Overview:||'Middle-earth: Shadow of War' is an open world action role-playing game developed by Monolith Productions and released in 2017. Thousands of animations were created with love and attention in support of this endeavor, and this talk will focus on one specific area, taking down Orcs. In this session, members of the Monolith animation team will walk through high-level philosophies of the studio, some of the challenges encountered on the project and discuss the process of crafting a multi-character combat kill in the Monolith animation pipeline from start to finish.|