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|Session Name:||Technical Artist Bootcamp: Procedural Islands of 'Dauntless'|
|Speaker(s):||Mykola Konyk, Michael Trottier|
|Company Name(s):||Phoenix Labs, Phoenix Labs|
|Track / Format:||Visual Arts|
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|Overview:||In this session, Phoenix Labs' Mykola Konyk and Michael Trottier will present the procedural island pipeline they created in order to build the shattered islands of 'Dauntless'. They will do a high level overview and cover successful strategies for setting up a Houdini procedural pipeline. They will also talk about their experiences in decomposing the complex requirements of world art into manageable procedural components.|