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|Session Name:||Matchmaking Innovation & Best Practices with Unity (Presented by Google Cloud)|
|Speaker(s):||Caleb Atwood, Micah Baker, Joseph Holley, Brandi House|
|Company Name(s):||Unity Technologies, Google Cloud, Google Cloud, Unity Technologies|
|Track / Format:||Business & Marketing|
|Overview:||Creating a multiplayer game? You're going to need matchmaking! Google Cloud and Unity have been leading a new open source matchmaking project that's extensible and scalable to millions of players. In this session, learn how Open Match works and how to innovate using standard matchmaking techniques, patterns and best practices. Then, learn how Open Match is even more approachable and useful when combined with Unity's game server hosting technology.|