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                                                "Swiping on the Six Strings": Crafting an Interactive Guitar in 'The Las...
                
                                    
                        by Grant Hoechst
                                                    (Naughty Dog)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                #1ReasonToBe
                
                                    
                        by Laia Bee
                                                    (Pincer Games)
                                            
                                
                Advocacy
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                'Disco Elysium': Meaningless Choices and Impractical Advice
                
                                    
                        by Justin Keenan
                                                    (ZA/UM Studio)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                'Final Fantasy VII' Remake: Automating Quality Assurance and the Tools f...
                
                                    
                        by Fabien Gravot
                                                    (SQUARE-ENIX)
                                            
                                
                Programming
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                'Genshin Impact': Building a Scalable AI System
                
                                    
                        by Shuo Xu
                                                    (miHoYo)
                                            
                                
                Programming
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                'Genshin Impact': Crafting an Anime Style Open World
                
                                    
                        by Shuo Xu
                                                    (miHoYo)
                                            
                                
                Advanced Graphics Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                'Genshin Impact': Crafting an Anime Style Open World
                
                                    
                        by Shuo Xu
                                                    (miHoYo)
                                            
                                
                Advanced Graphics Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                'Marvel's Spider-Man Miles Morales': Beginning a New Adventure
                
                                    
                        by Ben Arfmann
                                                    (Insomniac Games)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                'Ori Will of the Wisps': Narrative Design and Visual Storytelling
                
                                    
                        by Jeremy Gritton
                                                    (Moon Studios)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                'Sea of Solitude': Game Design Based on Human Emotions
                
                                    
                        by Cornelia Geppert
                                                    (Jo-Mei GmbH)
                                            
                                
                Advocacy
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                A Recipe for Mixed Reality in 'Mario Kart Live'
                
                                    
                        by Ed Tumbusch
                                                    (Velan Studios)
                                            
                                
                Programming
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Accessibility Best Practices: Mobility Considerations
                
                                    
                        by Karen Stevens
                                                    (Electronic Arts)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Advanced Graphics Summit: Lifting the Fog: Geometry & Lighting in 'Demon...
                
                                    
                        by Bruce Woodard
                                                    (Bluepoint Games)
                                            
                                
                Advanced Graphics Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Advanced Graphics Summit: Procedural Grass in 'Ghost of Tsushima'
                
                                    
                        by Eric Wohllaib
                                                    (Sucker Punch Productions)
                                            
                                
                Advanced Graphics Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                AI Action Planning on Assassin's Creed Odyssey and Immortals Fenyx Rising
                
                                    
                        by Simon Girard
                                                    (Ubisoft)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                AI Summit: Automated Game Testing Using a Numeric Domain Independent AI ...
                
                                    
                        by Bram Ridder
                                                    (Rebellion)
                                            
                                
                AI Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                AI Summit: Driving Emotionally Expressive NPC Animations and Behaviors w...
                
                                    
                        by Gautier Boeda
                                                    (SQUARE ENIX CO., LTD.)
                                            
                                
                AI Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                AI Summit: Making the Believable Horses of 'Red Dead Redemption II'
                
                                    
                        by Tobias Kleanthous
                                                    (Rockstar Games)
                                            
                                
                AI Summit
                                             
                            
 
            
     
        
        
         
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                AI Summit: Missions Played As Anyone in 'Watch Dogs: Legion'
                
                                    
                        by Jurie Horneman
                                                    (Ubisoft)
                                            
                                
                AI Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                AI Summit: Squad Coordination in 'Days Gone'
                
                                    
                        by Tobias Karlsson
                                                    (Sony Bend Studio)
                                            
                                
                AI Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                AI Summit: Steering, Formations, and a Trail of Blood: AI in 'Wolcen'
                
                                    
                        by James Hancox
                                                    (Kythera AI)
                                            
                                
                AI Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                AI Summit: Where The $@*&% Are Your Tests?!
                
                                    
                        by Kevin Dill
                                                    (Kythera AI)
                                            
                                
                AI Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                AI x Game Environment Guardian
                
                                    
                        by Wuhe Zou
                                                    (Netease Game)
                                            
                                
                Programming
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Animation Summit: Animating a Complex 2D Fighting Game 3 Frames at a Time
                
                                    
                        by Shawn Allen
                                                    (NuChallenger)
                                            
                                
                Animation Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Animation Summit: How to Make Animation Blend More Natural: A Mannequin-...
                
                                    
                        by Xiang Gao
                                                    (Netease)
                                            
                                
                Animation Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Animation Summit: Take 'CONTROL' of Animation
                
                                    
                        by Ilkka Kuusela
                                                    (Remedy Entertainment Plc)
                                            
                                
                Animation Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Audio Futures: Technologies for Games
                
                                    
                        by Scott Selfon
                                                    (Facebook Reality Labs)
                                            
                                
                Audio
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Audio Summit: Behind the Scenes of the Audio in 'Say No! More'
                
                                    
                        by Julie Buchanan
                                                    (Freelance)
                                            
                                
                Audio Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Audio Summit: Voice Games: Past, Present and Future
                
                                    
                        by Jeferson Valadares
                                                    (Doppio)
                                            
                                
                Audio Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Audio Summit: VR Audio Adaptation of Third Person Gameplay
                
                                    
                        by Kristian Rmer
                                                    (IO Interactive)
                                            
                                
                Audio Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Avoid an Identity Crisis as a Technical Designer
                
                                    
                        by John Diaz
                                                    (Electronic Arts)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Avoid an Identity Crisis as a Technical Designer
                
                                    
                        by John Diaz
                                                    (Electronic Arts)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Better Live Game Releases with Persona Based Testing
                
                                    
                        by Nicholas Joebgen
                                                    (Pocket Gems)
                                            
                                
                Production & Team Management
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Beyond Test Servers: How 'For Honor' Made Testing a Celebrated Player Ex...
                
                                    
                        by Laurent Chouinard
                                                    (Ubisoft)
                                            
                                
                Production & Team Management
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Big World, Small Team: Designing a Scalable Ambience System for 'Ghost o...
                
                                    
                        by Rev. Dr. Bradley D Meyer
                                                    (Sucker Punch Productions)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Blowing from the West: Simulating Wind in 'Ghost of Tsushima'
                
                                    
                        by Bill Rockenbeck
                                                    (Sucker Punch Productions)
                                            
                                
                Programming
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Board Game Design Summit: Art Direction for Board Games: Creating Compel...
                
                                    
                        by Gregory Grimsby
                                                    (George Mason University)
                                            
                                
                Board Game Design Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Board Game Design Summit: Don't Hate the Player: Designing Board Games f...
                
                                    
                        by Emma Larkins
                                                    (Independent)
                                            
                                
                Board Game Design Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Breaking Design Bottlenecks with Dialogue Stubbing
                
                                    
                        by Carrie Patel
                                                    (Obsidian Entertainment)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Breaking the Ankh: Deterministic Propagation Netcode in 'Spelunky 2'
                
                                    
                        by Guillermo NWDD Garca Romero
                                                    (BlitWorks)
                                            
                                
                Programming
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Breaking the Silence: The Sound of 'Hardspace: Shipbreaker'
                
                                    
                        by Ben McCullough
                                                    (Blackbird Interactive)
                                            
                                
                Audio
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Breathing Life into Greek Myth: The Dialogue of 'Hades'
                
                                    
                        by Darren Korb
                                                    (Supergiant Games)
                                            
                                
                Audio
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Bringing Allies to Life in the 'Last of Us Part II'
                
                                    
                        by Bryan Collinsworth
                                                    (Naughty Dog)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Building Game Development Communities
                
                                    
                        by Linn Sovig
                                                    (Pineleaf Studio)
                                            
                                
                Business & Marketing
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Career Development Demystified: A Framework for Career Growth in Video G...
                
                                    
                        by Joshua Howard
                                                    (Scopely)
                                            
                                
                Career & Studio Development
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Census: The Systemic Backbone Behind Play As Anyone in 'Watch Dogs: Legion'
                
                                    
                        by Christopher Dragert, Ph.D.
                                                    (Ubisoft Toronto)
                                            
                                
                Programming
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Classic Game Postmortem: 'Star Wars Galaxies'
                
                                    
                        by Richard Vogel
                                                    (Certain Affinity)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Cloud Gaming: Where Are We Now, Where Are We Going?
                
                                    
                        by Adam Billyard
                                                    (Polystream)
                                            
                                
                Business & Marketing
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Community Management Summit: Accessible Community Management
                
                                    
                        by Courtney Craven
                                                    (Can I Play That?)
                                            
                                
                Community Management Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Community Management Summit: Expanding Single-Player Games to a Multipla...
                
                                    
                        by Adam Kuta
                                                    (Schell Games)
                                            
                                
                Community Management Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Community Management Summit: How to Support Multi-Language Communities
                
                                    
                        by James Gallagher
                                                    (Keywords Studios)
                                            
                                
                Community Management Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Community Management Summit: The Ever Increasing Impact of Voice Chat in...
                
                                    
                        by Henry Howiie
                                                    (Modulate)
                                            
                                
                Community Management Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Community Management Summit: Trust & Safety Is a Team Sport: A Deep Dive...
                
                                    
                        by Justin Davis
                                                    (Spectrum Labs, Inc.)
                                            
                                
                Community Management Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Connecting Core Gameplay to Progression in Mobile Free to Play Games
                
                                    
                        by Jakub Remiar
                                                    (TrapLight)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Creating a Horror Score on a Shoestring Budget
                
                                    
                        by Spencer Bambrick
                                                    (Serial Lab Studios)
                                            
                                
                Audio
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Creating a Sustainable Volunteer Game Development Community
                
                                    
                        by Justin Chin
                                                    (Gamevil)
                                            
                                
                Production & Team Management
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Creating Newstalgia for 'Crash Bandicoot 4': Modernizing a Classic IP
                
                                    
                        by Paul Yan
                                                    (Toys For Bob)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Creative and Experimental VFX in 'The Last of Us Part II'
                
                                    
                        by Wataru Ikeda
                                                    (Naughty Dog)
                                            
                                
                Visual Arts
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Cross Promotion: The Benefits of Collaborating with Other Developers
                
                                    
                        by Philomena Schwab
                                                    (Stray Fawn Studio)
                                            
                                
                Business & Marketing
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Cutting Apart The Diegetic Interface of 'Hardspace: Shipbreaker'
                
                                    
                        by Vidhi Shah
                                                    (Blackbird Interactive)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Designing a Production Process
                
                                    
                        by Ryan Darcey
                                                    (Camouflaj)
                                            
                                
                Production & Team Management
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Designing for Healing: 'UnearthU'
                
                                    
                        by Kara Stone
                                                    (Independent)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Driving Innovation: A New Vehicle Pipeline for 'The Last of Us: Part II'
                
                                    
                        by Matthew Johns
                                                    (Naughty Dog, Inc.)
                                            
                                
                Visual Arts
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Educators Summit: Approaching a Pedagogy of Game Writing
                
                                    
                        by Seth Hudson
                                                    (George Mason University)
                                            
                                
                Educators Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Educators Summit: Teaching Games with Games: 6 Lessons from Life Online
                
                                    
                        by Tracy Fullerton
                                                    (USC Game Innovation Lab)
                                            
                                
                Educators Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Educators Summit: Why My Students Design Escape Rooms
                
                                    
                        by Samuel Liberty
                                                    (Northeastern University)
                                            
                                
                Educators Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Ensuring a Positive, Collaborative Team Culture
                
                                    
                        by Richard Carrillo
                                                    (Sledgehammer Games)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Entertainment AR/VR: Design Challenges and Opportunities in Mobile AR: A...
                
                                    
                        by Blake Gross
                                                    (DB Creations)
                                            
                                
                Entertainment VR/AR
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Entertainment VR/AR: 'Insurrection 1944' Mixed Reality Experience: Bring...
                
                                    
                        by Nino Sapina
                                                    (Realcast)
                                            
                                
                Entertainment VR/AR
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Entertainment VR/AR: Building an Expansive Star Wars World in Mobile VR
                
                                    
                        by Jeff Grebe
                                                    (ILMxLAB (Lucasfilm))
                                            
                                
                Entertainment VR/AR
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Entertainment VR/AR: Postmortem: 'Maroon' an Educational VR Experience
                
                                    
                        by Johanna Pirker
                                                    (Graz University of Technology)
                                            
                                
                Entertainment VR/AR
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Esports Summit: Living on 1HP: Early Research into Health and Performanc...
                
                                    
                        by Caitlin McGee
                                                    (1HP)
                                            
                                
                Esports Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Fair Play Summit: Applying Methods from Other Domains to Identify Gamer ...
                
                                    
                        by George Ng
                                                    (GGWP)
                                            
                                
                Fair Play Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Fair Play Summit: Building Blocks For Policy Development
                
                                    
                        by Connie Chung
                                                    (Twitch)
                                            
                                
                Fair Play Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Fair Play Summit: Evaluating Game Features for Disruptive and Positive B...
                
                                    
                        by Weszt Hart
                                                    (Riot Games)
                                            
                                
                Fair Play Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Fighting with Data: Learnings from Building the Combat System in 'Assass...
                
                                    
                        by Ian Holstead
                                                    (Ubisoft Montreal)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Force Multipliers: Longterm Design Careers for Non Leads
                
                                    
                        by Brett Norton
                                                    (Cryptic Studios)
                                            
                                
                Production & Team Management
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Free to Play Summit: Building a 10 Year Game Economy
                
                                    
                        by Ethan Levy
                                                    (N3TWORK)
                                            
                                
                Free to Play Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Free to Play Summit: Game Dev Stories
                
                                    
                        by Gabriel Lefebvre
                                                    (Hyper Hippo Games)
                                            
                                
                Free to Play Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Free to Play Summit: How to Win Players' Hearts by Personalized Recommen...
                
                                    
                        by Zixiao Kang
                                                    (NetEase)
                                            
                                
                Free to Play Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Free to Play Summit: Narrative Breadcrumbs: Guiding the Player Experienc...
                
                                    
                        by Abigail Rindo
                                                    (King)
                                            
                                
                Free to Play Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Free to Play Summit: Smart Speakers: An Overview of an up-and-Coming Cat...
                
                                    
                        by Jeferson Valadares
                                                    (Doppio)
                                            
                                
                Free to Play Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Free to Play Summit: The Game Designer's Notebook
                
                                    
                        by Valentina Tamer
                                                    (Ubisoft)
                                            
                                
                Free to Play Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Free to Play Summit: Turning Science into Magic
                
                                    
                        by Carmen Hevia Menndez
                                                    (King)
                                            
                                
                Free to Play Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                From Live to Sunset: Automating Live-Ops and Game Services
                
                                    
                        by Ignacio Abia Carrasco
                                                    (Ubisoft)
                                            
                                
                Production & Team Management
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                From West to East: A Small Adjustment in Artistic Style Has Achieved Gre...
                
                                    
                        by Yang Suo
                                                    (NetEase)
                                            
                                
                Visual Arts
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Game Career Seminar: "You Want to Do What?" Non-Traditional Pathways to ...
                
                                    
                        by Marina Diez
                                                    (Three of Cups Games)
                                            
                                
                Game Career Seminar
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Game Career Seminar: 2D Animation for Games: A Primer
                
                                    
                        by Tyriq Plummer
                                                    (FourbitFriday)
                                            
                                
                Game Career Seminar
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Game Career Seminar: Growing Your Code Library with Each New Project
                
                                    
                        by Sherveen Uduwana
                                                    (Independent)
                                            
                                
                Game Career Seminar
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Game Career Seminar: The Resilient Job Hunt: Addressing the "Well of Dou...
                
                                    
                        by Irina Hasanow
                                                    (Independent)
                                            
                                
                Game Career Seminar
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Game Narrative Summit: Connected Worlds: Building Dynamic Storyworlds Us...
                
                                    
                        by Gerben Grave
                                                    (Multiverse Narratives)
                                            
                                
                Game Narrative Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Game Narrative Summit: Everything Means Something: The Creative and Dest...
                
                                    
                        by Kyla Fury
                                                    (EVC)
                                            
                                
                Game Narrative Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Game Narrative Summit: Storytelling Siblings: The Kindred Connection bet...
                
                                    
                        by Adam Bezark
                                                    (The Bezark Company)
                                            
                                
                Game Narrative Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Game Narrative Summit: Why Would a Gamer Want to Be Of the Other Gender:...
                
                                    
                        by Meiqi Gao
                                                    (Netease)
                                            
                                
                Game Narrative Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Game VR/AR: 'Pixel Ripped': Using Affective Memory to Increase Immersion...
                
                                    
                        by Ana Ribeiro
                                                    (ARVORE Immersive Experiences)
                                            
                                
                Game VR/AR
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Game VR/AR: From Inception to Final Delivery: The Making of 'The Walking...
                
                                    
                        by Peter Akemann
                                                    (Skydance Interactive)
                                            
                                
                Game VR/AR
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Game VR/AR: The Magic of Designing Levels...In VR
                
                                    
                        by Balthazar Auxietre
                                                    (InnerspaceVR)
                                            
                                
                Game VR/AR
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Genderf*ck 2077
                
                                    
                        by Aubrey Scott
                                                    (Flying Cat Studios)
                                            
                                
                Visual Arts
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Getting the Most Out of an Entry-Level Games Job
                
                                    
                        by Hannah MacLeod
                                                    (Crystal Dynamics)
                                            
                                
                Career & Studio Development
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Honoring the Blade: Lethality and Combat Balance in 'Ghost of Tsushima'
                
                                    
                        by Theodore Fishman
                                                    (Sucker Punch Productions)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                How Great Key Art Can Lead to Doubling Marketing Numbers
                
                                    
                        by Alex Van Lepp
                                                    (Graffiti Games)
                                            
                                
                Business & Marketing
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                How the Industry Can Change the "Games Are Bad" Narrative
                
                                    
                        by Rachel Kowert
                                                    (Take This)
                                            
                                
                Advocacy
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Independent Games Summit: 'Monster Train' Postmortem
                
                                    
                        by Mark Cooke
                                                    (Shiny Shoe)
                                            
                                
                Independent Games Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Independent Games Summit: Accessibility on a Shoestring
                
                                    
                        by Ian Hamilton
                                                    (IHDC)
                                            
                                
                Independent Games Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Independent Games Summit: Contract Killers: What Developers Should Elimi...
                
                                    
                        by Tim Repa-Davies
                                                    (Sheridans)
                                            
                                
                Independent Games Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Independent Games Summit: Crafting a Magic Circle Around Your Production...
                
                                    
                        by Sarah Scialli
                                                    (Tinted Stardust)
                                            
                                
                Independent Games Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Independent Games Summit: Demystifying Indie Publishing Offers
                
                                    
                        by August Brown
                                                    (Armor Games Studios)
                                            
                                
                Independent Games Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Independent Games Summit: Don't Be a Copycat: Personalized Marketing for...
                
                                    
                        by Dana Trebella
                                                    (Spoke & Wheel Strategy)
                                            
                                
                Independent Games Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Independent Games Summit: Failure Workshop 2021
                
                                    
                        by Nick Yonge
                                                    (Curiobot)
                                            
                                
                Independent Games Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Independent Games Summit: Sharing in Success: How to Compensate Your Tea...
                
                                    
                        by Kellen Voyer
                                                    (Voyer Law)
                                            
                                
                Independent Games Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Independent Games Summit: Sparking Curiosity-Driven Exploration Through ...
                
                                    
                        by Kelsey Beachum
                                                    (Independent)
                                            
                                
                Independent Games Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Independent Games Summit: Spreadsheet Smarter Not Harder
                
                                    
                        by Tyler Coleman
                                                    (Retora Games)
                                            
                                
                Independent Games Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Independent Games Summit: You Have to Stop Working, Even When You Can't ...
                
                                    
                        by Rebekah Saltsman
                                                    (Finji)
                                            
                                
                Independent Games Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Intrinsically Motivated Teams: The Science of Motivation
                
                                    
                        by Alexandre Moufarek
                                                    (DeepMind)
                                            
                                
                Production & Team Management
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Keep Players Busy When They Died: Death System Design in 'Conqueror's Bl...
                
                                    
                        by Shuhan Luo
                                                    (NetEase)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Lifetime Value in the Time of Covid
                
                                    
                        by Dylan Rogerson
                                                    (Wizards of the Coast)
                                            
                                
                Business & Marketing
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Machine Learning Summit: 3D Parametric Face Model and Its Applications i...
                
                                    
                        by Pei Li
                                                    (Netease Games AILAB)
                                            
                                
                Machine Learning Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Machine Learning Summit: Applying 'AlphaZero' to Develop AI in Turn-Base...
                
                                    
                        by Zihan Lei
                                                    (Netease)
                                            
                                
                Machine Learning Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Machine Learning Summit: Creating Cooperative Character Behaviors Using ...
                
                                    
                        by Vincent-Pierre Berges
                                                    (Unity Technologies)
                                            
                                
                Machine Learning Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Machine Learning Summit: Creating Game AI by Using Mostly English, with ...
                
                                    
                        by Anna Kipnis
                                                    (Google)
                                            
                                
                Machine Learning Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Machine Learning Summit: Full-Body Animation Generation for Expressive NPCs
                
                                    
                        by Yu Ding
                                                    (Netease)
                                            
                                
                Machine Learning Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Machine Learning Summit: Identify your Players' Builds from In-Game Data...
                
                                    
                        by David Renaudie
                                                    (Massive Entertainment)
                                            
                                
                Machine Learning Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Making Witches Talk in 'DON'T WAKE THE NIGHT'
                
                                    
                        by Santo Aveiro Ojeda
                                                    (Brujeria @ Werk)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Master of the Katana: Melee Combat in Ghost of Tsushima
                
                                    
                        by Chris Zimmerman
                                                    (Sucker Punch)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Math In Game Development Summit: Conservative Mesh Decimation for Collis...
                
                                    
                        by Gino van den Bergen
                                                    (Dtecta)
                                            
                                
                Math In Game Development Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Math In Game Development Summit: Getting There in Style: Intro to Interp...
                
                                    
                        by Fletcher Dunn
                                                    (Valve)
                                            
                                
                Math In Game Development Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Math In Game Development Summit: Mathematical Analysis of Classic Card a...
                
                                    
                        by Nick Berry
                                                    (DataGenetics)
                                            
                                
                Math In Game Development Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Math In Game Development Summit: Practical Quaternions: An Easy Guide to...
                
                                    
                        by Patrick Martin
                                                    (Google)
                                            
                                
                Math In Game Development Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Melee AI in 'The Last of Us Part II'
                
                                    
                        by Ming-Lun 'Allen' Chou
                                                    (Naughty Dog)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Mixed Reality Racing Fuses Deeper AR Experience with Physical Gameplay
                
                                    
                        by Daniel Doptis
                                                    (Velan Studios)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Model Collision: Balancing Speed and Size in 'Black Ops Cold War'
                
                                    
                        by Andrew Shurney
                                                    (Activision: Central Tech)
                                            
                                
                Programming
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Motion Matching in 'The Last of Us Part II'
                
                                    
                        by Michal Mach
                                                    (Naughty Dog, Inc.)
                                            
                                
                Visual Arts
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Online Game Technology Summit: 'Pokmon GoFest 2020': Global Challenge Arena
                
                                    
                        by James Prompanya
                                                    (Niantic)
                                            
                                
                Online Game Technology Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Online Game Technology Summit: 'Rocket League': Scaling for Free to Play
                
                                    
                        by Matthew Sanders
                                                    (Psyonix)
                                            
                                
                Online Game Technology Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Online Game Technology Summit: Data Driven Competitive Matchmaking Over ...
                
                                    
                        by Andrea Locatelli
                                                    (W3Champions.com)
                                            
                                
                Online Game Technology Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Online Game Technology Summit: Exploring Services Architecture at Bungie
                
                                    
                        by Michael Williams
                                                    (Bungie)
                                            
                                
                Online Game Technology Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Online Game Technology Summit: From R6 Siege to Ubisoft Connect: How Ubi...
                
                                    
                        by Martin Lavoie
                                                    (Ubisoft)
                                            
                                
                Online Game Technology Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Online Game Technology Summit: Providing Decision Support Throughout Gam...
                
                                    
                        by Duan Zhichao
                                                    (Netease)
                                            
                                
                Online Game Technology Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Orchestrating 'Hexagroove's' Junior Talent
                
                                    
                        by David Guiseppe Ventura
                                                    (Ichigoichie)
                                            
                                
                Production & Team Management
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Pre-Decisional Support: Accurate, Agile and Active Data Delivery
                
                                    
                        by Xia Lei
                                                    (Netease)
                                            
                                
                Production & Team Management
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Production Essentials Summit: Cluster Structure: Succeeding at Productio...
                
                                    
                        by Tugay Alyildiz
                                                    (Veloxia Technology)
                                            
                                
                Production Essentials Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Production Essentials Summit: CQ: Superpowers for Excellence in Game Dev...
                
                                    
                        by Tina Merry
                                                    (Cultural Intelligence Center)
                                            
                                
                Production Essentials Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Production Essentials Summit: Optimizing Remote Production For Your Studio
                
                                    
                        by Marcieb Balisacan
                                                    (Embersail Studios)
                                            
                                
                Production Essentials Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Realities of the Hidden Freelance Crunch
                
                                    
                        by Austin Wintory
                                                    (Austin Wintory)
                                            
                                
                Audio
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Remote Leadership: Challenges and Approaches
                
                                    
                        by Seth Spaulding
                                                    (Blizzard Entertainment)
                                            
                                
                Production & Team Management
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Scoring the Open World Samurai Epic: 'Ghost of Tsushima'
                
                                    
                        by Andrew Buresh
                                                    (Sony Interactive Entertainment)
                                            
                                
                Audio
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Six Powerful Lessons to Learn From Games Research
                
                                    
                        by Mike Schramm
                                                    (Interpret)
                                            
                                
                Business & Marketing
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Smart Tech in 'Hearthstone'
                
                                    
                        by Tian Ding
                                                    (Blizzard Entertainment)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Story Points: Upside Down Project Management
                
                                    
                        by Cameron Penner
                                                    (Ubisoft)
                                            
                                
                Production & Team Management
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Strength in Numbers: Empowering Smaller Devs as In Person Collectives
                
                                    
                        by Gerben Grave
                                                    (Multiverse Narratives)
                                            
                                
                Production & Team Management
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Team Culture and New IP: Creating 'Hardspace: Shipbreaker'
                
                                    
                        by Jessica Klyne
                                                    (Blackbird Interactive)
                                            
                                
                Production & Team Management
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Technical Artist Summit: Better Computer Graphics through Understanding ...
                
                                    
                        by Sergei Savchenko
                                                    (Bethesda Game Studios)
                                            
                                
                Technical Artist Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Technical Artist Summit: Real Time Level Surface Volumetric Simulation R...
                
                                    
                        by Russell Campbell
                                                    (Vancouver Island University)
                                            
                                
                Technical Artist Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Technical Artist Summit: The Art of Not Reinventing the Wheel in 'Wild R...
                
                                    
                        by Sean Low
                                                    (Riot Games)
                                            
                                
                Technical Artist Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                The Art of 'Ori and the Will of the Wisps'
                
                                    
                        by Jeremy Gritton
                                                    (Moon Studios)
                                            
                                
                Production & Team Management
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                The Art of 'Triage' in Online Game Development
                
                                    
                        by Richard Vogel
                                                    (Certain Affinity)
                                            
                                
                Production & Team Management
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                The Calm in the Storm: An Introvert's Guide to Success
                
                                    
                        by Joshua Huber
                                                    (Vicarious Visions)
                                            
                                
                Advocacy
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                The Jackbox Party Pack Unboxed: How and Why We Make a Pack of 5 Games Ev...
                
                                    
                        by Evan Jacover
                                                    (Jackbox Games)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                The Pandora's Box of Modding in 'Arma' Games
                
                                    
                        by Karel Moricky
                                                    (Bohemia Interactive)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                The Power of Introspection: The Fuel That Keeps Teams Resilient
                
                                    
                        by Yea Ji Oh
                                                    (All Pixels by Streamline)
                                            
                                
                Business & Marketing
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Tools Summit: Embedded Scripting with Zero Overhead in Final Builds
                
                                    
                        by Arturo Cepeda
                                                    (Deck13 Interactive)
                                            
                                
                Tools Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Tools Summit: Free Up the Cognitive Load: UX in Animation Workflow
                
                                    
                        by Irene Zhu
                                                    (343 Industries)
                                            
                                
                Tools Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Universals vs. Differentiators: A Tale of Two Motivations
                
                                    
                        by Nick Yee
                                                    (Quantic Foundry)
                                            
                                
                Business & Marketing
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                UX Summit: Approaching Accessibility in Production: A Practical Mindset ...
                
                                    
                        by Morgan Baker
                                                    (The Odd Gentlemen)
                                            
                                
                UX Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                UX Summit: Do No Harm: Ethical Design for Emotionally Heavy Games
                
                                    
                        by Kelli Dunlap
                                                    (Take This)
                                            
                                
                UX Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                UX Summit: Expanding the Dreamiverse: Making Dreams an Experience for Ev...
                
                                    
                        by Joe Florey
                                                    (Sony Interactive Entertainment Europe)
                                            
                                
                UX Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                UX Summit: UX Buy In through Trust: Lessons Learned from DICE
                
                                    
                        by Erik Ortman
                                                    (EA DICE)
                                            
                                
                UX Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Visual Effects Summit: How to Build Complex VFX Systems With Simple Cont...
                
                                    
                        by Anastasia Sopikova
                                                    (Creative Assembly)
                                            
                                
                Visual Effects Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Visual Effects Summit: Shader Sauce: How to Use Shaders to Create Styliz...
                
                                    
                        by Veer Sharma
                                                    (ProbablyMonsters)
                                            
                                
                Visual Effects Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Visual Effects Summit: The Subtle Art of Not Making VFX
                
                                    
                        by Mandy Morland
                                                    (The Coalition)
                                            
                                
                Visual Effects Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Visual Effects Summit: Where Are My Particles? Debugging Techniques for ...
                
                                    
                        by Dan Bruington
                                                    (FXVille, Inc)
                                            
                                
                Visual Effects Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                War Stories from Azeroth
                
                                    
                        by Dan Bruington
                                                    (FXVille, Inc)
                                            
                                
                Advanced Graphics Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                What Can Game Designers Learn from Competitive Reality Shows
                
                                    
                        by Yifat Shaik
                                                    (York University)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Who Owns Reality?
                
                                    
                        by Will Bucher
                                                    (Fenwick & West)
                                            
                                
                Business & Marketing
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Why Should We Use 100 Phone Interviews to Solve the Problem
                
                                    
                        by Jiasheng Hu
                                                    (NetEase)
                                            
                                
                Business & Marketing
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Zen of Streaming: Building and Loading 'Ghost of Tsushima'
                
                                    
                        by Adrian Bentley
                                                    (Sucker Punch Productions)
                                            
                                
                Programming
                                             
                            
